Oh, and the menu image and music have been updated as well. This will allow you to create your own Legion System in SS2. A new option called Enemy multiplier is now included in both single-player and co-op modes. A total of 12 new multiplayer maps including Stadium, Hole, and Desert Temple are introduced. With the new update, Sam can now dual-wield any weapon including the BeamGun. This was first seen in the design document of the original SS game. The massive patch is free for every SS2 owner.Ī brand-new weapon called BeamGun is now available. Update 2.90 added tons of new features, such as maps and weapons, and quality-of-life improvements. The sequel to the classic SS games received a major update this week. Improved surface materials throughout the game, added missing step sounds (i.e.Serious Sam 2 is a 15-year-old game that Croteam acts like it doesn’t exist, well, until now. Updated bosses, there are visual impact effects when they're being shot now Updated third-person view, all the characters stand more still and relaxed now New lighting on Sam's model in the main menu Improved balance for some of the boss fights (i.e., Zum-Zum has more health, and there is no Serious Damage on its arena anymore) Added stain textures to some surfaces throughout the game Removed spawn sounds at the beginning of many levels Various changes and visual improvements for other enemies and their destructions New jetpack for Flying Orcs - no more silly propellers New shuriken model for Martial Arts Zombie Updated mesh and destructions for Tank Bio-mechanoid Updated mesh and animations for Bull Soldier Dead enemies have a more proper ragdoll now (make sure you have a sam_bEnableRagdollDeaths=1 cvar enabled) The system is not 100% stable, but it will probably be improved later Other changes and improvements for weapons Cannon - changed visuals, animated indicators added Sniper Rifle - updated materials, tweaked animations Plasma Gun - updated plasma projectile Minigun - updated mesh, ammunition belt added (also officially included into the 2.091 patch directly from the mod), animated screen added Weapon shots leave bullet holes on various surfaces (except for dynamic objects, such as destructible statues or crates) F.e., whereas Sam holds a single Double-barreled Shotgun with both hands, he will wield each of them with only one hand when using akimbo mode Proper combo-weapons first person view. Updated the hand mesh for the Double Shotgun įor this version, the mod was remade from the ground up. Now there are two Serious Sam 2 campaigns in the modification: "Renovation" (based on the original old levels from 2.070) and "2.091" (where you can play with Beam Gun) Fixed a bug that caused the controller to not work in the game Orc Soldiers' weapons no longer explode with a huge bang Klodovik now escapes a terrible fate and flies away Fixed the muzzle flash effect on the Double Shotgun, which remained on the weapon at low fps Fixed a bug where muzzleflash models still could stay on some weapons at low FPS īefore installing this new version of the mod, please delete files "Sam2Renovation.ini" and "ReplaceHistory.txt", which are located in folder "Serious Sam 2\Content\Sam2Renovation". A lot of other improvements and changes.Updated visuals for enemies, such as Kamikaze, T-Mech e.t.c.Proper combo-weapons first person view.Weapon shots leave bullet holes on various surfaces.Enemies gib in a much more satisfying way, with pools of blood left on the ground.Reworked and improved weapons' visuals and animations.Interface was remade to be closer to Serious Sam Xbox.
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